
playstation vr2
Sony Playstation today revealed the stunning new design for their next generation VR headset, PlayStation VR2, and VR2 Sense controller.
To keep players immersed in the game world using ergonomics of the headset to ensure a comfortable feel for a variety of head sizes, to the point where the user almost forgets they are using a it.
With inside-out tracking, PS VR2 tracks you and your controller through integrated cameras embedded in the VR headset.
New Sensory Features: PS VR2 Sense Technology combines eye tracking, headset feedback, 3D Audio, and the innovative PS VR2 Sense controller to create an incredibly deep feeling of immersion.
Yujin Morisawa, Senior Art Director at SIE led the headset design of PS VR2 and explains why this is his absolute favorite part of the design:
“When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow. Our engineers came up with this idea as a good way to allow ventilation and avoid having the lens fog up while players are immersed in their VR games. I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation. I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.”
Yujin Morisawa, Senior Art Director, SIE
| Display method | OLED |
| Panel resolution | 2000 x 2040 per eye |
| Panel refresh rate | 90Hz, 120Hz |
| Lens separation | Adjustable |
| Field of View | Approx. 110 degrees |
| Sensors | Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer) Attachment Sensor: IR Proximity sensor |
| Cameras | 4 cameras for headset and controller tracking IR camera for eye tracking per eye |
| Feedback | Vibration on headset |
| Communication with PS5 | USB Type-C® |
| Audio | Input: Built-in microphone Output: Stereo headphone jack |
| Buttons | [Right] PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button [Left] PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button |
| Sensing/ Tracking | Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer) Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking |
| Feedback | Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit) |
| Port | USB Type-C® Port |
| Communication | Bluetooth® Ver5.1 |
| Battery | Type: Built-in Lithium-ion Rechargeable Battery |
The date is to be announced, but development kits are already in the hands of game creators.
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